Category: edci335

Blog Post 4

Video by TECHtalk

This video gives an overview of phishing attacks, the topic of choice for my group for our interactive learning activity. The video is short and sweet, while covering the main areas of what phishing is and things common methods it appears.

The method of interaction of the video is passive and does not inherently require them to respond in any way. The video serves as a good primer for phishing, but in no way is interactive or requires deep thinking on the subject.

A learner responding to this video, if actually wanting to learn, would likely take notes, jotting down the important points covered in the video. It could be used at the beginning of the course, and taking notes of the video would be relevant for the rest of the course as concepts and ideas will be continuously used throughout.

For this activity, I would suggest learners, after they have watched the video, to write down all the important ideas, or anything really, that they remember to help them remember these concepts and ideas. Since the video is short, I would also recommend taking another watch and actively take notes and compare what they wrote to the video. This activity would provide knowledge into what phishing is, and the concepts and ideas associated with is, it primarily would act as a primer to the idea for the rest of the course. The medium used to complete this activity would be some sort of device with internet connectivity to access the video, along with either paper or electronic note taking (notepad or google docs for example).

To get feedback on this activity, there could be some sort of gamification used to provide some sort of EXP to the learner after watching the video. As this activity does not really have much of an assessment associated with it, there would not be much for providing feedback other than ensuring that they have watched the video. The medium used for getting their activity I suppose could be a form of file sending, like the same used on brightspace, where the learner would send a photo of their notes. Like brightspace a teacher could then provide feedback on the notes and correct any areas that maybe were lacking or incorrect.

Blog 3

To illustrate the impact that universal design can have in engineering, I would like to highlight an example that we have likely all experienced before: the automatic door. The first modern automatic doors came as a result of an issue some people experienced opening doors in a windy area in the United States. The door was designed to fix this issue, so people would no longer have to try and open swinging doors on windy days. However, as we have learned, an improvement for some is an improvement for all. (Door Services Corporation, 2023)

Automatic doors, while designed for a specific cause and group of people, actually benefit everyone. The design of the doors allows someone carrying groceries or moving equipment, for example, to still go through the door without a problem. This is an example of how universal design in engineering provides benefits beyond the intended user, and is something that can be used to inspire learning design. 

The learning environment is a lot like the environment of an automatic door in that there are barriers that exist and solutions to those barriers. For example, researchers found that adding captions, while having large benefits for certain groups, was universally beneficial to all learners (Gernsbacher, 2015). This example shows the true importance and value of universal design, which is that everyone benefits. Using the screen captions from the research as an example, sure, some people benefit more, such as those who are deaf or hard-of-hearing, however, the research showed that all groups benefited from this design change, just like the automatic door.

Learning design inspired by the automatic door should feature the same features of universal design that the automatic door has. Specifically, the automatic door provides users with ease of access, flexibility, and inclusivity. The automatic door simply opens, without requiring any effort other than approaching. It provides flexible use in that it can be used in multiple contexts (hands full or mobility needs, for example). And it is inclusive, as it simply performs the same action for all that approach it, it doesn’t single anyone out, it performs the same for all. Learning design inspired by automatic doors should follow suit. Make the learning content an ease of access so that educational materials are presented without barriers. Have flexibility in learning design so that learners are able to learn and engage with material in multiple ways that best fit their needs. Provide accessibility in learning so that people don’t feel singled out, like the captions example from above.

Automatic doors are a useful tool that has a great universal design, and while they may not appear to be related to learning design, the universal design in which they are made has direct parallels to how an educator could make learning more universal.

References

Door Services Corporation. (2023, March 9). Step back in time to learn about the history of automatic doors. Door Services Corporation. Retrieved August 19, 2025, from https://doorservicescorporation.com/dc/resources/blogs/2023-march/step-back-in-time-to-learn-about-the-history-of-automatic-doors

Gernsbacher, M. A. (2015). Video captions benefit everyone. Policy Insights from the Behavioral and Brain Sciences, 2(1), 195–202. https://doi.org/10.1177/2372732215602130

Blog Post 2: Open Pedagogy and Phishing

Educational materials are often used to supplement learning of students, from dummy bodies in CPR training, to textbooks in a history class. These materials, especially in a post-secondary environment however, are often not free and will cost a large amount of money. This can lead students to choose between getting the full learning experience but losing more money, or to pay the full price. Open pedagogies looks to bypass this barrier by removing the cost element from learning materials. 

Open pedagogy simply means using open resources (resources that are in the public domain or have a free license), or open sharing of teaching practices, to support and improve education and learning. Teachers and students are often able to edit learning materials, allowing for contribution instead of just absorption of knowledge (University of Saskatchewan, n.d.). For example, a course on first aid could have an open access textbook, and students could be tasked with adding new content to the textbook. This helps to shift the traditional power dynamics of the classroom, which can give students insight into how knowledge is transferred and the process it requires. 

Now that we know what open pedagogies are, how well does it fit into educational material on anti-phishing? In this area, open pedagogies turn out to be a great fit for anti-phishing and here’s why. Phishing is simply where people try to get other people to reveal important information, usually personal or financial, by pretending to be an authority or trustworthy figure. This is a broad and wide area of scamming and as such it gives open pedagogies the ability to shine. For example, a quiz on phishing may become obsolete or outdated within only a year or two, making the learning useless. However, in an open pedagogy example, learners could update course assignments with phishing attempts they have received, such as an email. This would help keep course contents up to date, while also furthering understanding by explaining the phishing attempt for future learners.

Phishing is something that will only continue to become more complicated especially with the rise of AI generated content. Because of this a traditional learning style that is unchanging such as using the same resources over and over will lead the course to becoming useless. Open pedagogies could however, enable learners to continually update the course, ensuring that phishing innovations are highlighted to educate people on the new methods.

Reference
University of Saskatchewan. (n.d.). Open pedagogy. Gwenna Moss Centre for Teaching and Learning. Retrieved August 3, 2025, from https://teaching.usask.ca/teaching-essentials/open-pedagogy.php

Blog 1 Peer Response

Melissa’s Blog Post #1

Melissa’s blog post covers covers the different learning theories learned in the course so far and the impact that it would have on the learning design of a high school course on climate change.

The description of how a behaviourist would design the course is something common to me as it represents a more typical style of a course, where the teacher lectures and then gives quizzes or tests. In my last semester, one of my courses invovled presenting textbook chapters to the class, and people would utilize Kahoot which made the lectures more enjoyable, which at least to me showed that adding gamification to a behaviourist approach can improve the learning experience. I think in terms of this approach it may lead to issues of true understanding of the topic. Climate change is so vast and complex that I feel that this approach could lead to a surface level understanding that could have been expanded with a different learning design.

The cognitivist approach, as Melissa mentions, would try and incorporate things like critical thinking and problem-solving into the lessons, while also relating new information with existing knowledge. I think this design is great for a topic like climate change as students would be able to apply their existing knowledge on climate change, such as acid rain for example, and apply that knowledge to a larger framework to better understand the interconnectedness of it all.

The constructivist, Melissa explains is more focused on ‘real-life’ experiences and bringing an encouragement of solving real-life problems. I think that the examples given, such as the climate action plan for the school is a great example, as it would give students a real-life problem to solve that would ultimately enhance their understanding of the topic.

I think Melissa’s post showcases the benefits and challenges that come from each of the learning designs for this topic. A behaviourist approach would be great for a surface level understanding, and a cognitivist approach could then be used to expand this knowledge, and the constructivist approach could then tie it all together with a real-world problem-solving example. Overall, the post gave me a better understanding of the different theories and how they could be applied in a setting like a high school climate change course.

Blog on Motivation and Learning Design

Like most people in Canada, I have gone through a lot of education in my life, from the K-12 system, to now post-secondary. In this education, I have experienced both good and bad learning experiences, and while the bad experiences are often easy to understand why they were bad, I have never given the same consideration for the good experiences. Of course there are some reasons that are obvious such as a good teacher, or an interesting topic, however, if I think back to my good experiences, they all have one thing in common, and that is I was motivated to learn. In this post I want to showcase the best learning experience I can remember, and the reasons that I think I enjoyed it.

A great experience for me was one of the first classes I ever took at university actually. In my first semester I had to take a brand new course in my program on an introduction to programming instead of the normal computer science one. The experience ended up being a great learning experience due to a couple of factors. One factor was the learning design. The course took the design of a constructivist style, where the course was essentially a workshop where each person would work through programming problems, with the teacher supporting areas of difficulty for each student. This overall led to a great learning experience as we were actually able to learn the concepts being taught in a supportive way. Another factor was that the class, or at least I was motivated in this class to put in effort and learn the concepts taught. The programming being taught was specific to healthcare and I thought this was interesting first of all, and the coursework was also something that I thought would be relevant to my future work. This, along with the confidence I felt from the learning design made me motivated to take the course seriously and try and learn as much as I could.

Overall, I think the reason why my experience with this course was good was due to the fact that the course was designed in a way to support learners. I think this gave people confidence in themselves to learn the subject matter and put in effort into the class due to being motivated from the class. 

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